Spotlight: Room Escape
Project date
2016
My role
UI Designer, 3D artist
My responsibilities
UX/UI design, Level Design, Concept Art, 3D Art
Project overview
Spotlight is a mobile game in room escape genre. Find hidden items, open locks and solve puzzles to find the way out.
This project was my first professional experience with 3D. I designed more than 10+ levels in Blender in full pipeline, starting from block outs, modelling and texturing to rendering and post-processing. My another task on that project, was design of the user interface.
3D art
Thanks for your time!
I'm ready to collaborate and create! Let’s connect.